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Mockerator |
Anarki is tough, Rico. I played the first time through on the "Bring it On" difficulty level, and that was difficult enough on several of the maps. I've turned it up one notch and it becomes very difficult. Everything turns into a Mexican jumping bean situation. I know it's just a game, but it's really unrealistic the way the bots jump around. I don't mind if they're deadly accurate (like in Unreal Tournament), but all that jumping around is kind of stupid. But that's exactly how the yute experts do it online. And that's surely why some of these more realistic games such as Urban Terror are popular. I really like the sort of "in between" balancing point of Unreal Tournament where it's a little comic booky and a little realistic.
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THALO.net divinity |
Took me a couple more trys but I got past Anarki in the Tourney Round last map Tier 4. On to Tier 5 now. New Characters.
Yes there is a lot of jumping around. I kind of like the Comic book aspect of Quake 3. Though I use the Sergeant Character hence the York name. Urban Terror is quite nice. We should all meet up there. |
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Mockerator |
I'm having a blast downloading and testing the various Quake III maps. Many of the maps are nothing less than brilliant, and almost all of them show an extraordinary level of talent. I'd hire these guys as architects and interior designers.
I'm downloading version 1.2 of the Quake III mod, "True Combat," which doesn't look like it's more than a stone's throw from Urban Terror. I couldn't get version 1.0 of True Combat to work. I hope I have better luck with version 1.2 because it's a 236 MB download. Speaking of comic books, there's also a mod called "SuperHeroes Arena" although I'm not sure if this is finished or if it's available for download. |
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Mockerator |
Rico, I'll join you sometime in Riyadh. At the moment I'm running version 1.2 of True Combat (a Quake III mod) and it's flippin' cool. Good sounds. Good maps. Very much in the vein of Urban Terror. And in True Combat you can team with the bots against another team of bots or have a free for all deathmatch. It looks like you can run a server as well. I've just started into it but it really is quite amazing. And very very good frame rates. Check it out when you have a chance.
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Master Baiter |
I really was enjoying Urban Terror too. I wonder if that blew up my mac? LOL. Was the drain on the processors too much for them? Ugh.
Now you guys are finally going to hook up online and play, and I am sitting hear waiting for the bad news from Crapple. I doubt Urban Terror will run as smoothly on the G4 laptop. |
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Mockerator |
I've gone through and played all but about 4 of the maps downloadable from here. I graded them on a scale from 1 to 10. The rating is based more on gameplay than on how good the maps look although it can't be a coincidence that most of the really great looking maps also have a good flow to them. And by "flow" I mean nice interconnectivity, variety, and relative easy of movement. Some maps are kind of a pain to move around in. And some maps lend themselves to frantic close-contact play and others lend themselves to a bit more stalking of your target. I like both types and maps that have both elements tend to be the ones I like the best.
I'm not a big fan of space maps, but I ran into two or three of them that are just fantastic. Sometimes space maps can be a pain because there's just too much friggin' jumping and too many stupid deaths into the icy reaches of outer space. That can get old. The highest rating I gave out was an 8-1/2. Anything above five is an outstanding grading and is one of the primo maps in my opinion. But many of the others maps are good as well, but I thought it would be helpful if you wanted to go right to the cream. And here they are in the order I evaluated them. Again, I'm just including the ones rated higher than 5: UNITOOLDM5 – 6 rating UNAVI – 8-1/2 STEI-05-21 – 6-1/2 STEI8A – 7 SCANDM1 – 5-1/2 RDOGDM2 – 7 YOG3DM5 – 6-1/2 UNITOOLDM4 – 7 TEKDM1 – 5-1/2 WMGDM1 – 7-1/2 QXTOURNEY2 – 5-1/2 QXTOURNEY1 – 8 Q3FINKODM6 – 5-1/2 PSYCO3DM3 – 6-1/2 PLATFORM6 – 7 PJW3DM3 – 5-1/2 PADGALLERY_DL – 7 MRCQ3T6_FFA – 7 MRCQ3DM5 – 7 MKVDV – 7-1/2 MKEXP – 7 MARSVI – 8 CHARON3DM666 – 8-1/2 SPACEMAP-NKD – 6 RQM3ARENA1 – 6 |
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THALO.net prophet |
BN, do you play all these maps on your PC? The True-Combat Mod seems to be only for PC. :-/ I don't want to boot XP. Hehehe.
Also i have downloaded endless Q3-Maps. Many of them are really cool. I remember the Vogon-Pack, a approx. 500MB Pack of excellent maps. A funny mod is "Western Quake", Western Style shooting. Vintage gear only. Etc. etc. etc. Thalo, Urban Terror should run fine on your G4 Lappy, what kind of model is it? 1,4 Ghz or so? A friend of mine played with me online and he uses a small 12" G4 Lappy. |
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Master Baiter |
Brother Smithz, the Powerbook is 1.5 GHz, with 2GB RAM. I recently put Leotard on it... after holding off because I enjoyed using Classic on it. But I had been having issues like the Finder crashing every ten seconds... so rather than having to reinstall Tiger from scratch, I just made it a Leopard laptop.
But Jesus H. Christmas... it boots up painfully slow now. I mean it CRAWLS. By the time it loads and airport connects, it feels like two minutes. What blows, is that the airport connection is unreliable. I seem to lose my internet connection routinely, especially while downloading. The friggin wireless router is in the next room, so I have no idea what could be messing it up. I have never, ever played Quake, I don't even know the story behind it. Can somebody give me a little history. Why the name? Is it short for "EARTHQuake" or is about Quaking with fear? |
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Mockerator |
Yes, on my PC, smithz.
Didn't know that. But like Urban Terror, it seems to be very well done. Here's somebody's list of top UT99 maps, just FYI. I'm going to check a couple of these out.
I'll see if I can still find that. Nope. Couldn't find it at first glance.
I saw that one in the list of mods. I might have to check that one out. |
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THALO.net prophet |
Thalo, that's sad to hear. Leotard def. burns more CPU-Power than Tiger. Here it's running fine on my MBP. The only real bummer to me is when i open the application-folder, the finder calculates the size of each app seen in the window. If you scroll up or down, this shit continues. This slows down the whole finder into choppyness, pretty annoying.
Question of questions. My opinion is that good games don't need stories, just good gameplay. But the Story is something like this: Gates to Hell opened, Beasts are on Earth, you must kill everybody... . Typical ID-Software. |
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Mockerator |
I have never, ever played Quake, I don't even know the story behind it. Can somebody give me a little history. Why the name? Is it short for "EARTHQuake" or is about Quaking with fear?
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Mockerator |
I read down further about Quake I and here's a little more of the story behind Quake:
So it's an interesting mixed mess that is best summed up by what Smithz said: Gates to Hell opened, Beasts are on Earth, you must kill everybody. But I had no idea of the storyline behind this. Quake III itself is not at all enhanced by or dependent upon any story line. |
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Mockerator |
Okay. Finally. I found the real storyline of Quake III Arena:
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Master Baiter |
OK, now, to ME, a fucked up superabundant, every-which-way storyline is going to send me into an eye rolling fit. That's so fucking postmodern. It's A.D.D game development. Where the developers appear to have gotten bored halfway through a project and switch gears. I hate that crap. I honestly preferred the days when the storyline was tighter, and the game engines were primitive. As I have told you guys, I really liked games like Prince of Persia, "Pathways into Darkness" (an early 1st person shooter), Marathon, Doom, and anyone remember OOTW? "Out of this World?" I think that was the first game I ever finished all the way through.
That being said, Unreal Tournament and Urban Terror are terrifically playable. The engine is so arcade-strong, that we don't need no stinkin' storyline. It's just FFA action, great. But games that really IMPRESS me, are those that seem to have both the storyline and the playability. I still want to try that medieval Islamic assassin game... that looks wonderful. FEAR looks great. Some of the ambience in the later DOOM versions looked terrific. Here's the game I want to design: a zombie shooter based on George A. Romero movies. Maybe even in black and white like the original "Night of the Living Dead". Just overwhelming numbers of shambling zombies... all trying to eat you. Multiplayer online play... you start off as a regular human, but if a player gets bitten, he turns into a zombie, and has to now attack the living players. I wonder if they ever did anything like that with the resident evil games. I've seen the movies, but never played the game. |
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THALO.net prophet |
Thalo, i'm waiting for the next Zombie-Game from Capcom. It will be called "Dead Rising II". The first one rebuilt the Mall-Scene from that famous Zombie-Movie (Name forgotten). Massive amounts of Zombies.
The sequel takes place in a Las-Vegas-esque enviroment. But also lots and lots of Zombies. Or try Left4Dead |
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THALO.net prophet |
That's an awesome concept! When can i play that? And about Resident Evil. It sucks for me, because it's so limited. I haven't played the latest one, but even walking and shooting at the same time is impossible. It looks great, but gameplay-wise it's very limited. |
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Mockerator |
Just overwhelming numbers of shambling zombies... all trying to eat you.
As coincidence would have it, there's a mod for Unreal Tournament 99 that does this: Zombie Killing Grounds. I haven't tried it yet. Gonna do so. Here's a guy's article on Zombie mods in general. For Unreal Tournament 2004 there's one called Killing Floor. Maybe you could check that out. I think it's for one-player as well.
And apparently there's a mod for Unreal Tournament 3 called "The Haunted." |
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Mockerator |
Here's the True Combat player manual, just fyi.
True Combat has some fantastic maps. But it's a heapin' pile of beta at the moment. For one thing, the keyboard settings you assign don't stick. And the game modes are screwed up in the menu. But I'll keep my eye on this one. |
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Mockerator |
That zombie mod for UT99 was mildly amusing. Kids will probably love it but there's not much sustainable gameplay to it.
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Master Baiter |
This is me, playing Quake: la la la... hey, this is pretty easy (first guy)!
But on the SECOND guy, "Phobos": oops. This game is HARD! It has a very different feel from UT2004, and so far I pretty much suck. I could not seem to lock in on ol' Phobos there... he was very sprightly and quick. But the game is really fun. I'll have to keep practicing. |
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